A Brief History of SIG-Game

The Missouri S&T Association for Computing Machinery (ACM) Special Interest Group for AI Competition Game Development (SIG-Game) started in Fall 2007 as a gung-ho group of developers from Missouri S&T loosely associated with the S&T student chapter of ACM. Their goal was to create a programming competition designed to test a competitor’s ability to design and implement an effective, artificially intelligent player for a novel game. Thus MegaMinerAI was born.

As the development team grew, and with the success of each semester’s competition, the group formalized under the title SIG-Game. With the increased size, comes increased flexibility. While the initial development (Dev) team needed people with networking ability, current members work on: asynchronous communication, compression, databases, distributed computing, evolutionary algorithms, game theory, graphic design, interpreters, language interoperability, meta programming, parallel computing, procedural generation, testing, visualization, and more.

What We Do


MegaMinerAI is a 24-hour artificial intelligence (AI) programming competition hosted each semester by S&T ACM SIG-Game. Competitors must use their 24-hours to develop a program to play a novel game developed by SIG-Game’s development team. The details of the game are kept secret until the day of competition, so competitors must demonstrate their wits and coding skills to develop the best AI!

Programs are pitted against one another in SIG-Game’s Arena, where thousands of games are played in the cloud. Game results are available to users, so that they may further debug their code and refine their strategy. After the competition ends, a triple-elimination is run to determine the winners. The top three student teams are awarded prize money and crowned as the victors of MegaMinerAI.

Open Source

In addition to developing novel games for MegaMinerAI, the SIG-Game Development team develops and maintains a framework to host MegaMinerAI and other programming competitions. Though game details are kept secret until competition day, our framework is open source and available on GitHub.

As our competition attendance has grown to record levels, the SIG-Game Developers have begun a redesign of the competition framework. Each component of the framework is open source and available on GitHub.

Our Projects

Contact Us

Contact   Email
SIG-GAME   siggame@gmail.com
Victoria Kraemer - Chair   vjkgz3@mst.edu

Officers & Leads

Name   Role Email
Dr. Daniel Tauritz Faculty Advisor tauritzd@mst.edu
Victoria Kraemer Chair vjkgz3@mst.edu
Trevan Lang Vice Chair txlm4d@mst.edu
Hannah Reinbolt Secretary hmrvg9@mst.edu
Brett Sears Public Relations   brswc2@mst.edu
Michael Beaver Web Lead mbbh8@mst.edu
Reno DuBois Web Lead rtdm9c@mst.edu
Quincy Conduff Arena Lead qlcfz5@mst.edu
Shawn McCormick   AI Lead shawn.mccormick@mst.edu
Joshua Pondrom Vis Lead japrkf@mst.edu
Chris Kinney Game Lead ckq49@mst.edu
Jeffrey Strahm Vice Game Lead jssfg8@mst.edu