Pharoah Winners 06 Oct 2015
Thank you everyone for competing in MegaMinerAI-15: Pharaoh, after much contemplation, here are the results of the student and global tournaments:
Student Tournament Only current students could compete in this tournament.
First Place: Kilobytes of Speed
- Matthew Carr
- Tell Johnson
- Nicholas Douglas
Second Place: Abraham Lin::::::::::
- Ian Clark
- Josh Tuggle
Third Place: Spelunky
- Stephen Jackson
- Benjamin Toby
Global Tournament This is tournament was run with all competitors, student, non-student, and SIG-Game developers.
First Place: the-goldman-clause
- Brian Goldman
Second Place: FreakBot
- Shawn McCormick
Third Place: Abraham Lin::::::::::
- Ian Clark
- Josh Tuggle
Congratulations to the winners! We hope to see you next semester for MegaMinerAI-16!Posted by: Herberger
MegaMiner AI 15 13 Apr 2015
Segfaults… why’d it have to be segfaults?
Megaminer AI 15 Pharaoh is this weekend (April 18th 2015)! If you haven’t signed up yet register for the competition right over here <—
The cost to compete is $24 per team, up to three members per team. Not four, not five, 3. Three is the most people that can be on a team. To top it off, for each team member that is a member of Missouri S&T’s ACM chapter the team will receive a $4 discount.
Wanna join Missouri S&T ACM? Check out their website.
Thanks to our awesome sponsors, the prizes are definitely worthy of Pharaoh.
- First Place: $500
- Second Place: $220
- Third Place: $120
Who are these people who can shell out that kinda money?
Pharaoh will begin at noon on Saturday April 18th, 2015 and will end at noon on Sunday April 19th, 2015. Check out the schedule below for details. Pharoah will be taking over Toomey Hall on Missouri S&T’s campus.
Saturday April 18th
- 12:00 PM Meet in room 199 Toomey Hall for Opening Ceremony
- 12:30 PM Head upstairs to computer labs (follow the signs)
- 12:35 PM Begin coding
- 6:00 PM Dinner QuickDraw Tournament (Winners win their registration fee back)
- 6:30 PM Dinner
Sunday April 19th
- 12:00 AM Midnight QuickDraw Tournament (Winners win their registration fee back)
- 8:00 AM Breakfast
- 12:00 PM Code submission closed. End of competition
- 12:15 PM Lunch
- 1:00 PM Migrate downstairs to 199 Toomey Hall to watch the Final and Global Tournament
- 1:30 PM Winners determined and prizes awarded
WHERE'D MY ACCOUNT GO!? 19 Mar 2015
OK, not that funny, actually. Probably closer to heartbreaking.
Or maybe just gassy.
Shutting down OpenID
In the interest of convenience and better security, this latest iteration of SIG-Game’s webserver offered OpenID authentication to its users. Users were able to log in with their existing Google or Yahoo accounts, leaving them with one less password to remember and a more secure authentication procedure than passwords over plain ol’ HTTP. A vast majority of our users decided to take advantage of the OpenID authentication option, and that was just lovely.
However, we found out rather recently (the last few months) that Google had established a shutdown schedule for its OpenID services. They requested that sites using OpenID 2.0 migrate to their OpenID Connect service.
A Fresh Start
After hours upon hours of fruitless attempts to authenticate our OpenID users through OpenID Connect, I made an executive decision to wipe out MegaMinerAI.com’s database of users and reconfigure it to use OAuth 2.0. This means that users can now authenticate with their Google accounts or with their GitHub accounts.
It also means that all of our old competition data is unavailable on MegaMinerAI.com. We plan to move some of the old team and competition data back to the site for nostalgia’s sake, but until then, Pharaoh will be the only MegaMinerAI available on the site.
With enough time, we probably could have migrated our existing users, but every active SIG-Game Developer is a full time student here at Missouri S&T. The decision to start anew was our last resort. Between our course loads and our milestone schedule for Pharaoh, there just wasn’t enough time to get it working properly.
A Note on Accounts
If you decide to use OAuth 2.0 (which I would recommend), be sure to remember which account you used to authenticate. If, for example, you log in with your Google account and then try to log in with GitHub, MegaMinerAI.com will create another account for you (it’s not a genius, geez.).
That being said, you can always associate multiple social accounts with your MegaMinerAI.com account by visiting https://megaminerai.com/accounts/social/connections/ and setting them up. That way, you won’t have to worry which account you used! You can log in to your account with any of your connected social accounts.
You can also disconnect your social accounts and use a plain ol’ username and password if you so choose. Our site uses HTTPS now, which is dandy. (And yes, we did check for heartbleed).
It’s bittersweet to see a clean MegaMinerAI.com. Without the lists of competitions and competitors, it just feels empty. However, with MegaMinerAI 15 right around the corner, it won’t be long before it’s full of games and feels like home again.Posted by: Wisely
Choose Your Own Django! 18 Mar 2015
This Wednesday Michael Wisely presented “Choose Your Own Django!” at the ACM general meeting. He spoke about the powerful web framework, Django, which we use to power our site for MegaMiner AI. If you missed the presentation and want to see what you missed (or just want to relive the magic) check out the CYODj Presentation. If you are a little confused by the layout of the presentation website press “?” for help or press “Esc” to zoom out and explore the multiple dimensions of this website.
If you want to learn more about Django and start developing with it go to the official Django Site.Posted by: Gallow
Arena Heat Map 22 Jan 2015
Thanks to Matt Nuckolls, Aluminati member and Arena architect, MegaMinerAI 14: Plants has the most thorough final results of a any competition ever. In total he ran the arena for 50,000 games, and from those results I extracted this CSV of pairwise game results, and created this pretty graph of how likely it is for each team to beat each opponent:
While there is no doubt that Paper Pumpkin Posse deserved first place, using this data its pretty unclear who should get second. Below is who would get second using different measures of quality.
- Highest Average Win Rate: Oversized Grow Lamp
- Loses the least head to head matchups: The Mad Robotinists
- Most likely to win random seed single winner tournaments (Pumpkin removed) with probabilistic matchups: The Goldman Clause
- Most likely to defeat first place team: Teem Bahd Spelers
This game also contained a lot of non-transitive relationships. For example The Deku Scrubs beats We Came For The Food who beats Teem Bahd Spelers who beats The Deku Scrubs.Posted by: Goldman